12/21/2023 0 Comments Enter the gungeon crutch![]() The next note is inside the old Substation, laying on the table next to an open book. The second note is laying on the crafting table inside the trailer of Foreman’s Clearcut. In the back of the bus (last seat in the back) is the first bloody note. On your way there, you’ll come across the car depot with a bus in it. The first note can be found right after you are sent out to the infirmary. Locate all four bloody notes in Blackrock region. This section details the location of all four (4) missable bloody notes scattered across Blackrock region. Circle them and you should be good to go. To the southeast of the stone cabin are some rocks. You are searching at the wrong place! Find a hidden cache near the cabin, not inside it. Once you started the quest – some players are getting confused by not being able to find anything related to the rumor in the Old Stone Cabin. Inside said car, on the passenger-side dashboard, rests the final memo. Once you travel towards the Old Substation, near the main road is an abandoned patrolcar. This memo can only be grabbed after completing chapter 1. Once you need to exit the prison compound through the prison gate building to get the medical supplies, you can grab this memo from the orange locker behind the door coming from the prison. The guardhouse is the building with all the numbered & locked lockers. The corresponding lockbox is back in the guardhouse in Blackrock Penitentiary. Search the area indicated on your map and you’ll find the missing person. Take the path and look to your right to find a way down into the ravine. In the south of Blackrock region, to the southeast of Jailer’s Residence, you should see a winding path up. The late employee has fallen down a ravine. The corpse may be difficult to find for some players. In the next room, between desk and notice board, is the first memo, on the floor. Investigate all rumors about Blackrock region.Īfter entering the one-way window into the infirmary for the first (and only) time, you’ll find yourself on the 2nd floor of the building. Only rumor #3 becomes available after the start of chapter 2. The rumors are ordered by gameplay obtainability.ĭisclaimer: Memos for rumor #1 and #2 can be picked up at any point between the start of chapter 1 up until the end of chapter 3. There are three (3) in total and they are randomly scattered across the map. After that, the game will give you clear pointers on the map where to go. Rumors are essentially sidequests initiated by finding the related memo first. Unmissable – gained after escaping from Mathis with Jace. Unmissable – gained after Jace locks down the entire prison, saving you from Mathis’ wrath. Unmissable – gained after picking up the detonators in the mine. Unmissable – gained after destroying the machine in the steam tunnels. Unmissable – gained after finding the high-grade morphine and returning to the prison. This section deals with all achievements that are unmissable due to being part of the storyline of episode 4.
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